feat: steadier live updates and notices for public proposals

- The web pings the live connection, reconnects when it goes quiet and
  reloads what each screen shows after reconnecting.
- Dropping a card on a column it cannot go to puts it back.
- Owners and admins get a notice when a proposal arrives.
- The proposal limit lives in Redis, so it holds across instances.
- REST tells whether I voted; pasted images leave the attachment list.
- Deleting a project removes its Git integration; no lint warnings left.
- Reactions and the blocked badge are components of their own.
- Docs: what is done and what is left (chapter 10), Word and PDF.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-12 19:57:21 +02:00
parent 74903f7842
commit c91df110f8
50 changed files with 615 additions and 321 deletions

View File

@@ -2,3 +2,4 @@ export * from './lib/api-config';
export * from './lib/access-token-source';
export * from './lib/graphql.provider';
export * from './lib/graphql-errors';
export * from './lib/realtime-connection';

View File

@@ -14,6 +14,7 @@ import { HttpLink } from 'apollo-angular/http';
import { createClient } from 'graphql-ws';
import { AccessTokenSource } from './access-token-source';
import { API_CONFIG } from './api-config';
import { RealtimeConnection } from './realtime-connection';
/**
* Apollo client for the task-stream API: HTTP for queries/mutations,
@@ -22,6 +23,10 @@ import { API_CONFIG } from './api-config';
* The cache is disabled on purpose: state lives in the NgRx signal stores,
* which are fed by queries and kept fresh by subscriptions.
*/
/** How often the socket is pinged, and how long a pong may take. */
const PING_EVERY_MS = 10_000;
const PONG_WITHIN_MS = 5_000;
export function provideGraphql(): EnvironmentProviders {
return makeEnvironmentProviders([
provideApollo(() => {
@@ -50,16 +55,43 @@ export function provideGraphql(): EnvironmentProviders {
}
});
const connection = inject(RealtimeConnection);
// A socket that goes quiet is cut by proxies (Traefik's idle timeout),
// and one that dies without a close frame is never noticed: subscribers
// just stop hearing. Pings keep it busy; a ping with no pong in time
// closes it, and the client reconnects (with a fresh token).
let socket: WebSocket | null = null;
let pongTimeout: ReturnType<typeof setTimeout> | undefined;
let connectedBefore = false;
const ws = new GraphQLWsLink(
createClient({
url: config.graphqlWsUrl,
lazy: true,
retryAttempts: Infinity,
shouldRetry: () => true,
keepAlive: PING_EVERY_MS,
connectionParams: async () => {
const token = await tokens.accessToken();
return token ? { authorization: `Bearer ${token}` } : {};
},
on: {
connected: (opened) => {
socket = opened as WebSocket;
// What happened while it was down was lost: views reload.
if (connectedBefore) connection.reconnected();
connectedBefore = true;
},
ping: (received) => {
if (received) return;
pongTimeout = setTimeout(() => {
if (socket?.readyState === WebSocket.OPEN)
socket.close(4408, 'No pong');
}, PONG_WITHIN_MS);
},
pong: (received) => {
if (received) clearTimeout(pongTimeout);
},
},
}),
);

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@@ -0,0 +1,20 @@
import { Injectable } from '@angular/core';
import { Observable, Subject } from 'rxjs';
/**
* The state of the subscriptions' socket that the app cares about: when it
* comes back after a cut. Whatever happened meanwhile was not received, so
* views reload when it does.
*/
@Injectable({ providedIn: 'root' })
export class RealtimeConnection {
private readonly back = new Subject<void>();
/** Each time the socket reconnects (not the first time it connects). */
readonly reconnected$: Observable<void> = this.back.asObservable();
/** Called by the GraphQL client. */
reconnected(): void {
this.back.next();
}
}